Educators have been trying to make learning fun for students in an effort to improve their curriculum understanding. Now, a researcher from Florida State University is trying to make learning fun through instructional video games.Valerie J. Shute, who is looking to create video game programs that encourage student learning, said that the ultimate goal is to hide learning so children won't even realize the benefits of the program, as they're too involved in the fun of the game. Shute refers to this concept as "stealth assessment."Shute suggests that these games are able to determine the student's current level of understanding, as well as focus on where the pupil needs to improve in their subjects."Based on a student's responses to various situations that come up during the course of playing a video game, the game itself can be programmed to assess where that student might be especially strong or weak in core competencies," Shute said. "The game can then adapt its content so that the student is exposed to more or less information in that area. And it continues to assess the student's progress to determine how well he or she is learning the embedded concepts and skills."
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